In Plain Sight 2
↩In Plain Sight 2 (IPS2) is a stealth-action game on Roblox with the thief team pitted against the security camera team. It is developed by Hex Interactive (represented by Farm Animal Association on Roblox), a team that I work in and lead.
Statistics (as of Oct. 2024)
- 40M+ plays
- 380K+ favorites
The thief team attempts fits into a crowd of non-player character (NPC) lookalikes while navigating around stealing everything they see. Nearly everything in each map is stealable or interactable, and every item has a certain weight and value to it. Thieves have a limited weight capacity for stolen items which they can deposit to refresh the limits at designated points around the map to secure earnings.
The cameras navigate around the map through various static locations, observe their surroundings, and look for thieves. Both teams have a wide cast of characters with all sorts of unique abilities at their disposal.
With over 100 playable characters and 8 expansive, detailed maps, there is lots to do!
Details
I took over the development of the game in Janary 2022 and have since added tons of content and rewritten the whole game from the ground up. Now, there is a development team of 4, including myself, and a QA/design team.
IPS2 is a fully-managed Rojo project, and we have custom tooling scripts to manage/version Roblox assets and combine it into our codebase managed via Git with CI. We use Visual Studio Code to write Luau for the game.
Some work from IPS2 has been open sourced, and can be found on our GitHub. Most notably, our map/level development kit plugin for Roblox Studio is available for community members to work on maps using our flexible and expressive map framework.
The offical Discord server, mentioned below, has a custom built Discord bot for administration and utilities. We use discord.js for this.
Tools:
- Rojo
- Git
- Visual Studio Code
- Luau LSP
- Lune
- Selene
- StyLua
- Wally
Languages:
- Luau
- JavaScript
Community
IPS2 has a bright community of 15K+ people on the official Discord server, which I manage. There, community members chat and hang out, share their creations or IPS2 fan art, suggest and submit community-created content for the game, and more. There’s also an official, community edited, wiki.
There was official custom-made merchandise in the form of stickers set up through Shopify:
One character from the game, Sprint, was made into a real plush with the help of Makeship: